Ascent++
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bonus
→
CapableOf
→
incur cost
Typicality:
0.381
Saliency:
0.307
Facets
1
in order to attract a new player
9
purpose
Open triples
1
bonus → incur → cost
20
Sentiment analysis
negative
neutral
positive
0.088
0.693
0.220
Other statistics
Raw frequency
20
Normalized frequency
0.307
Modifier score
0.500
Perplexity
177.814