Typicality: | 0.381 |
Saliency: | 0.307 |
in order to attract a new player | 9 | purpose |
bonus → incur → cost | 20 |
negative | neutral | positive |
0.088 | 0.693 | 0.220 |
Raw frequency | 20 |
Normalized frequency | 0.307 |
Modifier score | 0.500 |
Perplexity | 177.814 |