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bonus
→
HasProperty
→
expensive
Typicality:
0.162
Saliency:
0.000
Facets
1
to the players
4
transitive-object
Open triples
1
bonus → be → expensive
3
Sentiment analysis
negative
neutral
positive
0.740
0.245
0.015
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
204.297