Ascent++
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bonus
→
ReceivesAction
→
hard to hit
Typicality:
0.250
Saliency:
0.000
Facets
1
a little
2
degree
Open triples
1
bonus → be hard to → hit
3
Sentiment analysis
negative
neutral
positive
0.305
0.539
0.156
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
128.785