Ascent++
Search
bonus
→
ReceivesAction
→
redeemed at the cashier
Typicality:
0.210
Saliency:
0.112
Facets
0
No facets.
Open triples
1
bonus → be redeemed at → the cashier
6
Sentiment analysis
negative
neutral
positive
0.003
0.326
0.670
Other statistics
Raw frequency
6
Normalized frequency
0.112
Modifier score
0.500
Perplexity
46.687