bonus ReceivesAction used on game
Typicality: 0.374
Saliency: 0.290

Facets 3
except live dealer titles 8 other
basically 3 degree
within 30 days 2 temporal
Open triples 4
bonus → be used on → game 7
bonus → be used to play → the game 4
bonus → be used to play → game 4
bonus → be played on → game 3
Sentiment analysis
negative neutral positive
0.091 0.727 0.182
Other statistics
Raw frequency 18
Normalized frequency 0.290
Modifier score 0.500
Perplexity 120.550