| Typicality: | 0.432 |
| Saliency: | 0.427 |
| for drugs | 12 | purpose |
| strongly | 3 | degree |
| on video games | 2 | location |
| brain → be associated with → craving | 25 |
| brain → result in → craving | 8 |
| brain → cause → craving | 5 |
| brain → lead to → craving | 5 |
| negative | neutral | positive |
| 0.308 | 0.548 | 0.143 |
| Raw frequency | 43 |
| Normalized frequency | 0.427 |
| Modifier score | 0.500 |
| Perplexity | 276.201 |