camera CapableOf get stuck
Typicality: 0.288
Saliency: 0.446

Facets 3
on the welcome screen 9 location
in a part of the room 9 location
once in 5 temporal
Open triples 5
camera → get → stuck 25
camera → be → stuck 22
camera → become → stuck 5
camera → got → stuck 4
camera → getting → stuck 3
Sentiment analysis
negative neutral positive
0.562 0.394 0.044
Other statistics
Raw frequency 59
Normalized frequency 0.446
Modifier score 0.300
Perplexity 242.895