Typicality: | 0.358 |
Saliency: | 0.252 |
on the number of games | 7 | other |
campaign → have → significant effect | 8 |
campaign → have → profound effect | 4 |
campaign → have → great effect | 3 |
negative | neutral | positive |
0.103 | 0.476 | 0.421 |
Raw frequency | 15 |
Normalized frequency | 0.252 |
Modifier score | 0.500 |
Perplexity | 62.643 |