| Typicality: | 0.260 |
| Saliency: | 0.230 |
| on the players | 2 | transitive-object |
| campaign → have → the most impact | 7 |
| campaign → have → the biggest impact | 3 |
| campaign → have → the greatest impact | 3 |
| negative | neutral | positive |
| 0.018 | 0.484 | 0.498 |
| Raw frequency | 13 |
| Normalized frequency | 0.230 |
| Modifier score | 0.500 |
| Perplexity | 265.626 |