Typicality: | 0.418 |
Saliency: | 0.241 |
to camp | 6 | transitive-object |
to make play games | 2 | purpose |
camper → bring → electronic devices | 5 |
camper → bring → electronic | 4 |
camper → bring → device | 3 |
negative | neutral | positive |
0.345 | 0.510 | 0.145 |
Raw frequency | 12 |
Normalized frequency | 0.241 |
Modifier score | 0.700 |
Perplexity | 150.346 |