| Typicality: | 0.418 |
| Saliency: | 0.241 |
| to camp | 6 | transitive-object |
| to make play games | 2 | purpose |
| camper → bring → electronic devices | 5 |
| camper → bring → electronic | 4 |
| camper → bring → device | 3 |
| negative | neutral | positive |
| 0.345 | 0.510 | 0.145 |
| Raw frequency | 12 |
| Normalized frequency | 0.241 |
| Modifier score | 0.700 |
| Perplexity | 150.346 |