camper CapableOf improve their skills
Typicality: 0.491
Saliency: 0.446

Facets 3
in the best game 6 location
significantly 2 degree
to become 2 purpose
Open triples 2
camper → improve → their skills 28
camper → improve → skill 11
Sentiment analysis
negative neutral positive
0.013 0.137 0.850
Other statistics
Raw frequency 39
Normalized frequency 0.446
Modifier score 0.925
Perplexity 88.679