| Typicality: | 0.491 |
| Saliency: | 0.446 |
| in the best game | 6 | location |
| significantly | 2 | degree |
| to become | 2 | purpose |
| camper → improve → their skills | 28 |
| camper → improve → skill | 11 |
| negative | neutral | positive |
| 0.013 | 0.137 | 0.850 |
| Raw frequency | 39 |
| Normalized frequency | 0.446 |
| Modifier score | 0.925 |
| Perplexity | 88.679 |