camper CapableOf participate in game
Typicality: 0.558
Saliency: 0.546

Facets 3
each day 12 temporal
to test improvement 3 purpose
safely 2 manner
Open triples 5
camper → participate in → game 50
camper → compete in → game 6
camper → take part in → game 5
camper → engage in → game 5
camper → participate in → outdoor games 3
Sentiment analysis
negative neutral positive
0.009 0.415 0.577
Other statistics
Raw frequency 69
Normalized frequency 0.546
Modifier score 1.000
Perplexity 143.114