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card game
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CapableOf
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enhance memory
Typicality:
0.162
Saliency:
0.000
Facets
0
No facets.
Open triples
1
card game → enhance → memory
3
Sentiment analysis
negative
neutral
positive
0.002
0.163
0.835
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
209.425