card game CapableOf use playing card
Typicality: 0.440
Saliency: 0.444

Facets 1
as the primary device 17 manner
Open triples 2
card game → use playing → card 15
card game → use → playing cards 3
Sentiment analysis
negative neutral positive
0.038 0.880 0.083
Other statistics
Raw frequency 18
Normalized frequency 0.444
Modifier score 0.500
Perplexity 110.678