Typicality: | 0.550 |
Saliency: | 0.387 |
for their strong narrative value | 2 | cause |
card → come with → the game | 21 |
card → be included in → the game | 17 |
card → be included with → this game | 7 |
card → be included with → the game | 6 |
negative | neutral | positive |
0.066 | 0.630 | 0.304 |
Raw frequency | 51 |
Normalized frequency | 0.387 |
Modifier score | 0.917 |
Perplexity | 81.585 |