Typicality: | 0.544 |
Saliency: | 0.310 |
based on their number | 6 | cause |
during the game | 3 | temporal |
card → be placed in → ascending order | 13 |
card → be in → ascending order | 10 |
card → be arranged in → ascending order | 3 |
card → go in → ascending order | 3 |
negative | neutral | positive |
0.075 | 0.863 | 0.062 |
Raw frequency | 29 |
Normalized frequency | 0.310 |
Modifier score | 1.000 |
Perplexity | 35.570 |