cash ReceivesAction used to buy upgrade
Typicality: 0.332
Saliency: 0.192

Facets 3
to buy more cars 3 purpose
based on player action 2 cause
for your skimmer 2 purpose
Open triples 2
cash → be used to buy → upgrade 5
cash → be spent on → upgrade 4
Sentiment analysis
negative neutral positive
0.141 0.751 0.108
Other statistics
Raw frequency 9
Normalized frequency 0.192
Modifier score 0.500
Perplexity 33.886