Typicality: | 0.332 |
Saliency: | 0.192 |
to buy more cars | 3 | purpose |
based on player action | 2 | cause |
for your skimmer | 2 | purpose |
cash → be used to buy → upgrade | 5 |
cash → be spent on → upgrade | 4 |
negative | neutral | positive |
0.141 | 0.751 | 0.108 |
Raw frequency | 9 |
Normalized frequency | 0.192 |
Modifier score | 0.500 |
Perplexity | 33.886 |