| Typicality: | 0.436 |
| Saliency: | 0.334 |
| in the middle of the game | 9 | temporal |
| individually | 4 | manner |
| very often | 2 | degree |
| casino → change → rule | 21 |
| casino → change → their rules | 3 |
| negative | neutral | positive |
| 0.390 | 0.569 | 0.041 |
| Raw frequency | 24 |
| Normalized frequency | 0.334 |
| Modifier score | 0.633 |
| Perplexity | 105.633 |