Typicality: | 0.325 |
Saliency: | 0.380 |
over the years | 8 | temporal |
in the english-speaking world | 5 | location |
quickly | 4 | manner |
casino → gain → popularity | 14 |
casino → gained → popularity | 9 |
casino → be gained → popularity | 3 |
casino → increase in → popularity | 3 |
casino → gain in → popularity | 3 |
negative | neutral | positive |
0.021 | 0.183 | 0.796 |
Raw frequency | 32 |
Normalized frequency | 0.380 |
Modifier score | 0.500 |
Perplexity | 233.431 |