Typicality: | 0.531 |
Saliency: | 0.278 |
with players | 6 | other |
with members | 4 | other |
always | 3 | temporal |
casino → get in → touch | 10 |
casino → be in → touch | 4 |
casino → keep in → touch | 3 |
negative | neutral | positive |
0.067 | 0.578 | 0.355 |
Raw frequency | 17 |
Normalized frequency | 0.278 |
Modifier score | 1.000 |
Perplexity | 169.010 |