Typicality: | 0.512 |
Saliency: | 0.235 |
with the aim | 6 | purpose |
always | 2 | degree |
casino → give → advantage | 4 |
casino → get → advantage | 3 |
casino → gain → advantage | 3 |
casino → get → the advantage | 3 |
negative | neutral | positive |
0.135 | 0.528 | 0.336 |
Raw frequency | 13 |
Normalized frequency | 0.235 |
Modifier score | 1.000 |
Perplexity | 93.308 |