Typicality: | 0.617 |
Saliency: | 0.556 |
to pay their costs | 2 | purpose |
casino → make → enough money | 93 |
casino → generate → enough money | 3 |
negative | neutral | positive |
0.109 | 0.612 | 0.279 |
Raw frequency | 96 |
Normalized frequency | 0.556 |
Modifier score | 0.900 |
Perplexity | 264.054 |