Typicality: | 0.310 |
Saliency: | 0.258 |
often | 5 | temporal |
as a way | 3 | manner |
casino → offer → other perks | 7 |
casino → offer → perk | 5 |
casino → offer in → terms of bonuses and perks | 3 |
negative | neutral | positive |
0.127 | 0.263 | 0.611 |
Raw frequency | 15 |
Normalized frequency | 0.258 |
Modifier score | 0.617 |
Perplexity | 58.580 |