| Typicality: | 0.425 |
| Saliency: | 0.258 |
| by offering them jackpots | 4 | manner |
| casino → try to lure → player | 9 |
| casino → try to attract → player | 3 |
| casino → want to attract → player | 3 |
| negative | neutral | positive |
| 0.176 | 0.650 | 0.174 |
| Raw frequency | 15 |
| Normalized frequency | 0.258 |
| Modifier score | 0.700 |
| Perplexity | 68.278 |