Typicality: | 0.565 |
Saliency: | 0.435 |
in the long run | 8 | temporal |
very | 3 | degree |
for cordish | 3 | purpose |
casino → be → profitable | 39 |
casino → become → profitable | 6 |
negative | neutral | positive |
0.166 | 0.479 | 0.355 |
Raw frequency | 45 |
Normalized frequency | 0.435 |
Modifier score | 0.900 |
Perplexity | 314.113 |