Ascent++
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cave
→
HasA
→
1d3 rooms
Typicality:
0.402
Saliency:
0.054
Facets
1
typically
4
degree
Open triples
1
cave → have → 1d3 rooms
4
Sentiment analysis
negative
neutral
positive
0.086
0.889
0.024
Other statistics
Raw frequency
4
Normalized frequency
0.054
Modifier score
0.900
Perplexity
206.007