Ascent++
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champion
→
CapableOf
→
grow stronger
Typicality:
0.274
Saliency:
0.262
Facets
1
during a game
4
temporal
Open triples
2
champion → grow → stronger
5
champion → grow in → strength
3
Sentiment analysis
negative
neutral
positive
0.012
0.403
0.585
Other statistics
Raw frequency
8
Normalized frequency
0.262
Modifier score
0.500
Perplexity
36.839