Typicality: | 0.274 |
Saliency: | 0.262 |
during a game | 4 | temporal |
champion → grow → stronger | 5 |
champion → grow in → strength | 3 |
negative | neutral | positive |
0.012 | 0.403 | 0.585 |
Raw frequency | 8 |
Normalized frequency | 0.262 |
Modifier score | 0.500 |
Perplexity | 36.839 |