change CapableOf make improvement
Typicality: 0.430
Saliency: 0.346

Facets 3
in the website 28 location
to the game 10 transitive-object
at any time 7 temporal
Open triples 4
change → make → improvement 44
change → deliver → improvement 11
change → provide → improvement 5
change → achieve → improvement 4
Sentiment analysis
negative neutral positive
0.078 0.579 0.343
Other statistics
Raw frequency 64
Normalized frequency 0.346
Modifier score 0.600
Perplexity 257.412