Typicality: | 0.436 |
Saliency: | 0.398 |
relatively | 8 | degree |
from the outside | 6 | manner |
in the actual gameplay experience | 4 | other |
change → seem → small | 79 |
change → appear → small | 14 |
change → look → small | 8 |
negative | neutral | positive |
0.140 | 0.478 | 0.382 |
Raw frequency | 101 |
Normalized frequency | 0.398 |
Modifier score | 0.550 |
Perplexity | 44.123 |