change ReceivesAction made to the game
Typicality: 0.440
Saliency: 0.346

Facets 3
for best effect 7 purpose
in february 4 temporal
around its release 4 temporal
Open triples 5
change → be made to → the game 50
change → be made in → game 4
change → be made to → game 4
change → be added to → the game 3
change → be applied on → the game 3
Sentiment analysis
negative neutral positive
0.139 0.603 0.258
Other statistics
Raw frequency 64
Normalized frequency 0.346
Modifier score 0.630
Perplexity 26.244