Typicality: | 0.494 |
Saliency: | 0.451 |
in a tournament setting | 9 | location |
probably | 6 | degree |
later on | 3 | temporal |
character → come into → play | 56 |
character → be brought into → play | 4 |
negative | neutral | positive |
0.129 | 0.666 | 0.204 |
Raw frequency | 60 |
Normalized frequency | 0.451 |
Modifier score | 0.660 |
Perplexity | 96.346 |