Typicality: | 0.567 |
Saliency: | 0.401 |
during the attack step | 5 | temporal |
as normal | 5 | manner |
to your opponent | 4 | transitive-object |
character → deal → damage | 20 |
character → do → damage | 10 |
character → inflict → damage | 7 |
character → cause → damage | 6 |
negative | neutral | positive |
0.286 | 0.653 | 0.061 |
Raw frequency | 43 |
Normalized frequency | 0.401 |
Modifier score | 0.950 |
Perplexity | 295.806 |