character CapableOf deal damage
Typicality: 0.567
Saliency: 0.401

Facets 3
during the attack step 5 temporal
as normal 5 manner
to your opponent 4 transitive-object
Open triples 4
character → deal → damage 20
character → do → damage 10
character → inflict → damage 7
character → cause → damage 6
Sentiment analysis
negative neutral positive
0.286 0.653 0.061
Other statistics
Raw frequency 43
Normalized frequency 0.401
Modifier score 0.950
Perplexity 295.806