character CapableOf get angry
Typicality: 0.322
Saliency: 0.374

Facets 3
by the end of the story 5 temporal
with the cartoonist 4 other
at people 3 transitive-object
Open triples 2
character → get → angry 30
character → become → angry 6
Sentiment analysis
negative neutral positive
0.599 0.294 0.107
Other statistics
Raw frequency 36
Normalized frequency 0.374
Modifier score 0.500
Perplexity 291.151