character CapableOf get bonus
Typicality: 0.564
Saliency: 0.357

Facets 3
to a future roll in return 8 purpose
to help 5 purpose
on this saving throw 4 temporal
Open triples 4
character → get → bonus 17
character → receive → bonus 9
character → receive → the bonus 3
character → get → the bonus 3
Sentiment analysis
negative neutral positive
0.061 0.710 0.229
Other statistics
Raw frequency 32
Normalized frequency 0.357
Modifier score 1.000
Perplexity 51.675