character CapableOf get stuck
Typicality: 0.286
Saliency: 0.366

Facets 3
to the point 7 other
in pipe 6 location
sometimes 5 temporal
Open triples 2
character → get → stuck 19
character → become → stuck 15
Sentiment analysis
negative neutral positive
0.558 0.356 0.087
Other statistics
Raw frequency 34
Normalized frequency 0.366
Modifier score 0.400
Perplexity 266.213