Typicality: | 0.512 |
Saliency: | 0.598 |
each time | 9 | temporal |
to achieve some deeply felt goal | 9 | purpose |
at the end of the round | 8 | temporal |
character → take → action | 153 |
character → be taken → action | 3 |
character → take → what action | 3 |
negative | neutral | positive |
0.175 | 0.678 | 0.147 |
Raw frequency | 159 |
Normalized frequency | 0.598 |
Modifier score | 0.520 |
Perplexity | 438.065 |