character CapableOf take much damage
Typicality: 0.313
Saliency: 0.352

Facets 3
from a single hit 6 other
before 4 temporal
from enemy physical attacks 4 other
Open triples 3
character → take → much damage 18
character → do → much damage 8
character → take → a lot of damage 5
Sentiment analysis
negative neutral positive
0.497 0.455 0.047
Other statistics
Raw frequency 31
Normalized frequency 0.352
Modifier score 0.500
Perplexity 323.299