before the story | 12 | temporal |
between them | 9 | location |
outside their interactions with the player | 9 | other |
character → have → life | 89 |
character → lead → life | 4 |
character → take → life | 3 |
negative | neutral | positive |
0.096 | 0.518 | 0.386 |
Raw frequency | 96 |
Normalized frequency | 0.522 |
Modifier score | 0.988 |
Perplexity | 261.311 |