| Typicality: | 0.310 |
| Saliency: | 0.347 |
| at the start of the adventure | 5 | temporal |
| at less than 0 hp | 2 | other |
| character → be → unconscious | 25 |
| character → become → unconscious | 5 |
| negative | neutral | positive |
| 0.494 | 0.454 | 0.051 |
| Raw frequency | 30 |
| Normalized frequency | 0.347 |
| Modifier score | 0.500 |
| Perplexity | 313.907 |