typically | 3 | degree |
by another player | 3 | other |
character → be → stabbed | 16 |
character → gets → stabbed | 4 |
character → be stabbed in → the back | 4 |
character → be → stabbing | 3 |
negative | neutral | positive |
0.627 | 0.317 | 0.056 |
Raw frequency | 27 |
Normalized frequency | 0.331 |
Modifier score | 0.767 |
Perplexity | 313.006 |