| by completing certain missions | 6 | manner |
| each week | 6 | temporal |
| from playing through the story mode | 5 | other |
| character → be → unlocked | 77 |
| character → be unlocked at → the start | 3 |
| negative | neutral | positive |
| 0.056 | 0.654 | 0.290 |
| Raw frequency | 80 |
| Normalized frequency | 0.495 |
| Modifier score | 0.947 |
| Perplexity | 147.940 |