character ReceivesAction unlocked
Typicality: 0.606
Saliency: 0.495

Facets 3
by completing certain missions 6 manner
each week 6 temporal
from playing through the story mode 5 other
Open triples 2
character → be → unlocked 77
character → be unlocked at → the start 3
Sentiment analysis
negative neutral positive
0.056 0.654 0.290
Other statistics
Raw frequency 80
Normalized frequency 0.495
Modifier score 0.947
Perplexity 147.940