Typicality: | 0.162 |
Saliency: | 0.000 |
for the rest of the game | 3 | temporal |
checker → be kept off → entire playing surface | 3 |
negative | neutral | positive |
0.596 | 0.395 | 0.009 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 39.166 |