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cheetah
→
ReceivesAction
→
used to kill game
Typicality:
0.250
Saliency:
0.000
Facets
2
at hunts
3
temporal
in the past
3
temporal
Open triples
1
cheetah → be used to kill → game
3
Sentiment analysis
negative
neutral
positive
0.295
0.642
0.064
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
70.559