Typicality: | 0.250 |
Saliency: | 0.000 |
at hunts | 3 | temporal |
in the past | 3 | temporal |
cheetah → be used to kill → game | 3 |
negative | neutral | positive |
0.295 | 0.642 | 0.064 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 70.559 |