child CapableOf play video games
Typicality: 0.521
Saliency: 0.664

Facets 3
for hours 27 temporal
all day 15 temporal
after the funeral 13 temporal
Open triples 4
child → play → video games 724
child → enjoy → video games 16
child → play → many video games 7
child → play → active video games 4
Sentiment analysis
negative neutral positive
0.439 0.369 0.192
Other statistics
Raw frequency 751
Normalized frequency 0.664
Modifier score 0.730
Perplexity 50.770