Typicality: | 0.200 |
Saliency: | 0.262 |
during a player’s absence | 4 | temporal |
chip → be left on → the table | 7 |
chip → be left at → the table | 3 |
negative | neutral | positive |
0.188 | 0.754 | 0.058 |
Raw frequency | 10 |
Normalized frequency | 0.262 |
Modifier score | 0.000 |
Perplexity | 96.169 |