choice CapableOf affect the game
Typicality: 0.508
Saliency: 0.302

Facets 2
in some way 7 manner
ultimately 2 degree
Open triples 5
choice → affect → the game 13
choice → affect → the outcome of the game 6
choice → impact → the game 3
choice → affect → the rest of the game 3
choice → matter to → the game 3
Sentiment analysis
negative neutral positive
0.120 0.623 0.258
Other statistics
Raw frequency 28
Normalized frequency 0.302
Modifier score 0.900
Perplexity 43.630