| Typicality: | 0.555 |
| Saliency: | 0.336 |
| really | 5 | degree |
| as in all interactive novels | 4 | manner |
| choice → affect → the story | 18 |
| choice → influence → the story | 6 |
| choice → affect → story | 6 |
| choice → affect → the narrative | 3 |
| choice → matter → the story | 3 |
| negative | neutral | positive |
| 0.150 | 0.663 | 0.187 |
| Raw frequency | 36 |
| Normalized frequency | 0.336 |
| Modifier score | 1.000 |
| Perplexity | 306.539 |