Typicality: | 0.256 |
Saliency: | 0.242 |
on someone’s life | 8 | transitive-object |
on the rest of the game | 4 | transitive-object |
sometimes | 2 | temporal |
choice → have → lasting impact | 13 |
choice → have → lasting effect | 5 |
negative | neutral | positive |
0.089 | 0.511 | 0.400 |
Raw frequency | 18 |
Normalized frequency | 0.242 |
Modifier score | 0.200 |
Perplexity | 32.095 |