Typicality: | 0.394 |
Saliency: | 0.316 |
on the game’s ending | 11 | temporal |
on the genes of future generations | 9 | transitive-object |
often | 4 | temporal |
choice → have → negative consequences | 9 |
choice → have → negative effect | 8 |
choice → have → negative impact | 7 |
choice → have → detrimental effect | 4 |
choice → have → ill effect | 3 |
negative | neutral | positive |
0.562 | 0.350 | 0.088 |
Raw frequency | 31 |
Normalized frequency | 0.316 |
Modifier score | 0.800 |
Perplexity | 237.309 |