Typicality: | 0.473 |
Saliency: | 0.270 |
very | 4 | degree |
in the game | 4 | location |
significantly | 2 | manner |
choice → lead to → different outcomes | 11 |
choice → have → different consequences | 4 |
choice → have → different outcomes | 4 |
choice → lead to → different consequences | 3 |
negative | neutral | positive |
0.170 | 0.657 | 0.173 |
Raw frequency | 22 |
Normalized frequency | 0.270 |
Modifier score | 0.833 |
Perplexity | 37.698 |